Six independent video games with visuals surpassing the viral AI-generated pixel art fungi
In a recent development, an AI-generated video showcasing a concept for a first-person pixel art fantasy game was posted online by 'alchemical artist' Desimulate. The video depicts a player trudging through a forest towards a village and a dark, forbidding castle, while wielding a sword and torch.
Desimulate has also extended a call for 3D artists to help make this game a reality. However, it's important to note that while AI can generate playable games with real-time procedural content and some level of reaction, there are current limitations in complex interaction, multi-agent coordination, and long-term world consistency.
AI assists mostly as a creative and production tool rather than fully autonomous game designers. For instance, Google’s DeepMind recently introduced Genie 3, an AI that can create entire 3D interactive worlds from text prompts and let users explore them. Yet, Genie 3 supports simple navigation and basic interactions but cannot reliably handle complex actions, multi-agent behavior, or sustained social dynamics within these worlds.
The challenge lies in AI’s inability to embed intent, creativity, and long-term coherent narrative or gameplay design by itself. Real-time reactive gameplay driven entirely by AI remains an area of active research and development, with promising demonstrations but clear boundaries today.
It's worth mentioning that this AI-generated game concept does not require AI for its creation. There are several playable video games that use pixel art styles, such as Cultic, Tamriel Rebuilt, Wizordum, Felvidek, Relics of the Oracle, and Nox Mortalis, which gamers have pointed out bear some similarities, albeit not an exact match for the colours and art style presented in the AI-generated video.
The mention of these games, despite their differences, serves to highlight the rich history and variety of pixel art games with similar themes already available. Some suggest that the original poster could start by looking into superscaler games from the late 80's and early 90's for inspiration.
In conclusion, AI can generate playable games with real-time reactions, but these are still bounded by significant technological and design constraints. As we continue to advance in AI capabilities, we can expect to see more innovative and immersive game concepts emerging from AI-driven tools.
[1] AI in Game Development: Statistics and Trends [2] Genie 3: Google's AI for Creating 3D Interactive Worlds [3] Procedural Content Generation in Games [4] The Limits of AI in Game Design [5] The Future of AI in Game Development
- The artist Desimulate, an alchemical artist, has showcased an AI-generated video for a first-person pixel art fantasy game.
- The video depicts a player navigating a forest, village, and castle using a sword and torch, but AI has limitations in complex interactions and multi-agent coordination.
- While AI can facilitate design and production, it's not yet fully autonomous in game development, with Google’s DeepMind's Genie 3 an example of AI creating 3D interactive worlds.
- AI lacks the ability to embed intent, creativity, and long-term coherent narrative or gameplay design, thus, real-time reactive gameplay driven entirely by AI remains a developing area.
- The AI-generated game concept does not necessarily require AI for its creation, as there are existing pixel art games like Cultic and Nox Mortalis with similar themes.
- Looking into superscaler games from the late 80's and early 90's could provide inspiration for the original poster in creating their own 2D or 3D game designs.
- As AI technology advances, it is expected to produce more innovative and immersive game concepts, with promising demonstrations today, and a future filled with possibilities.