Subnautica 2 designer remains unfazed by players taking breaks in survival games, as they aren't as "maritally committed" as MMORPGs such as World of Warcraft - "I understand their actions"
Subnautica 2, the highly anticipated sequel to the critically acclaimed survival game, is currently expected to enter Early Access in 2026. This delay from its originally planned 2025 release is due to developmental issues and team changes.
The development of Subnautica 2 has been a rollercoaster ride, marked by significant shake-ups in the team. The original creators and co-founders of Unknown Worlds, Charlie Cleveland and Max McGuire, reportedly stepped back from game development around mid-2023, pursuing other projects. Their reduced involvement caused developmental delays and confusion among the remaining team.
Krafton, the publisher, later replaced the original Unknown Worlds leadership with executives from the studio behind Callisto Protocol. Krafton insists the delay is due to insufficient content for Early Access and quality concerns, not contractual or financial reasons, emphasizing the risk of "irreversible harm" to the franchise if the game launched too early. Internal assessments revealed that early builds contained only about 12% of the intended full-game content, and development progress was very slow, jokingly estimated to take "30 years" to complete at the current rate.
Following these developments, Krafton terminated the original Unknown Worlds executives in mid-2025. The ousted leadership responded with a lawsuit, accusing Krafton of sabotaging the game’s development and deliberately delaying the release to avoid paying substantial bonus payments related to a $250 million earnout deal.
Anthony Gallegos, a designer for Subnautica 2, shared his insights with Edge Magazine. Gallegos observes that players often play through multiple games, either with friends or by themselves. When players complete all the content of Subnautica 2, they often take a break until new content is released. Gallegos notes that many players are "monogamistic" and tend to focus on one specific game or genre. He believes that one advantage of the survival game genre is that players do not experience the FOMO (Fear Of Missing Out) that MMO players often do. Gallegos is not alarmed when players take breaks from Subnautica 2 because he knows they are simply moving on to other games.
Interestingly, Subnautica 2 does not require players to continually pay a subscription cost, unlike games like World of Warcraft and Final Fantasy 14. This could be a significant advantage in attracting and retaining players in the competitive gaming market.
Meanwhile, in a separate development, Krafton has acquired Last Epoch, a hit ARPG. The lead of Last Epoch expressed relief about the situation with Subnautica 2, stating that they are not worried about an "ugly Subnautica 2 situation" happening to them. However, there is reportedly misinformation about the situation with Subnautica 2, and specific updates about the gameplay or features are not provided in this article.
In summary, the development of Subnautica 2 has been a complex journey, marked by creative direction changes, contractual disputes, and publisher-driven quality control. The game is expected to enter Early Access in 2026, but specific details about its current state are not provided.
- Despite the delay, Subnautica 2's Early Access is still planned for 2026, avoiding the subscription cost typical in games like World of Warcraft and Final Fantasy 14.
- The team changes in Subnautica 2's development have contributed to a significant delay, with the original creators, Charlie Cleveland and Max McGuire, stepping back in mid-2023.
- The ongoing disagreement between Krafton and the ousted leadership of Unknown Worlds involves allegations of sabotage and deliberate delays to avoid paying bonus payments related to a $250 million earnout deal.
- During interviews, Anthony Gallegos, a designer for Subnautica 2, has shared insights about player behavior, noting that many players are "monogamistic" and prone to taking breaks until new content is released.
- In a separate move, Krafton has acquired Last Epoch, an ARPG, with the lead expressing relief about the situation with Subnutica 2, stating they are not concerned about experiencing a similar situation.